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"Killer In Me"

Maruno International

The production called for a number of basic bullet hit effects for which we used D-80 half strength charges fixed on top of blood bags for entry wounds and sandwiched between two blood bags to provide the extra effect for an exit wound.

In addition to these basic bullet hits, four 'wall splatter' effects were required, these were produced by using a short mortar tube filled with simulated gore, which was thrown against a wall by the use of a pyrotechnic lifting charge: Two for a dream sequence where the hero shoots a would be assassin in the head as well as for when the dream turns into a nightmare and the hero receives a similar fate.

One when the hero assassinates a major crime boss - this effect had to be synchronised to fire a fraction of a second after a D-80 bullet hit, so that between them they would simulate a .45 round entering the victims chest and erupting out of his back and through the chair he was sitting in.

The final 'splatter' effect was for the finale to the film where the hero comes to terms with the horrors of his life and commits suicide by placing his gun barrel in his mouth and blowing his own brains out!